NIO
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@@ -1,8 +1,97 @@
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package fr.istic.nio;
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import java.io.IOException;
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import java.net.InetSocketAddress;
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import java.nio.ByteBuffer;
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import java.nio.channels.SelectionKey;
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import java.nio.channels.Selector;
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import java.nio.channels.ServerSocketChannel;
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import java.nio.channels.SocketChannel;
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import java.util.Set;
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import java.util.Iterator;
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public class PingPong {
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public static void main(String[] args) {
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private static final int PORT_NUMBER = 6969;
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// Phrase ACCEPT
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private static void accept(SocketChannel sc, SelectionKey key) throws IOException {
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sc.configureBlocking(false);
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ByteBuffer buffer = ByteBuffer.allocate(64);
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sc.register(key.selector(), SelectionKey.OP_READ, buffer);
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}
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// Phrase READ
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private static void read(SelectionKey key) throws IOException {
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SocketChannel client = (SocketChannel) key.channel();
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ByteBuffer buffer = (ByteBuffer) key.attachment();
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if (client.read(buffer) < 0) {
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client.close();
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return;
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} else {
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buffer.flip();
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byte[] bytes = new byte[buffer.remaining()];
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buffer.get(bytes, 0, buffer.remaining());
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String message = new String(bytes);
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String[] splited = message.split("\\s+");
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if (splited[0].equals("PING") && splited.length == 2) {
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// On récupère le nombre pour bien le traiter sinon
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// message.remplace est plus vite que ça mais c'est ptet un PING STRING
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int number = Integer.parseInt(splited[1]);
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buffer.clear();
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// C'est plus facile quand on a déjà le nombre ici que le transferer
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// dans la partie write, donc on le fait buffer write ici
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String pong = "PONG " + number;
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buffer.put(pong.getBytes());
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// flip pour envoyer le buffer
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buffer.flip();
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key.interestOps(SelectionKey.OP_WRITE);
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}
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}
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}
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// Phrase WRITE
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private static void write(SelectionKey key) throws IOException {
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SocketChannel client = (SocketChannel) key.channel();
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ByteBuffer buffer = (ByteBuffer) key.attachment();
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client.write(buffer);
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buffer.clear();
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key.interestOps(SelectionKey.OP_READ);
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}
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public static void main(String[] args) throws IOException {
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ServerSocketChannel server = ServerSocketChannel.open();
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server.socket().bind(new InetSocketAddress(PORT_NUMBER));
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server.socket().setReuseAddress(true);
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// Mode non bloquant
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server.configureBlocking(false);
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// Création du sélecteur
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Selector selector = Selector.open();
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server.register(selector, SelectionKey.OP_ACCEPT);
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while (true) {
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int channelcount = selector.select();
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if (channelcount > 0) {
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Set<SelectionKey> keys = selector.selectedKeys();
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Iterator<SelectionKey> iterator = keys.iterator();
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while (iterator.hasNext()) {
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SelectionKey key = iterator.next();
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iterator.remove();
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if (!key.isValid()) {
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continue;
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}
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if (key.isAcceptable()) {
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SocketChannel client = server.accept();
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accept(client, key);
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} else if (key.isReadable()) {
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read(key);
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} else if (key.isWritable()) {
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write(key);
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}
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}
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}
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}
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}
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}
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